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Sega Jet Rocket Opened – 1970 electro-mechanical arcade flight simulator in operation

Rare sight into inside of a working Sega Jet Rocket arcade machine from 1970. Jet Rocket is electro-mechanical arcade flight simulator. This machine is playable at the Finnish Museum of Games’ retro arcade room and is quite possibly the only Jet Rocket in whole world that’s working, playable and open for public.
The machine was opened and its operation was shown to the audience at Finnish Museum of Games 3rd anniversary birthday party by Toni Cavén from Reprocade Oy, a classic arcade machine / pinball operator.

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Information about Jet Rocket:
The player aircraft is viewed from a first-person perspective, and the landscape and targets are displayed on a screen, using a projection display system similar to Duck Hunt, Grand Prix, Missile and Killer Shark.
It features free-roaming, first-person flight shooting gameplay. It was the first flight simulator game, a genre that it introduced to the arcade industry, where it inspired a flood of clones as soon as it released in 1970, which in turn inspired flight simulator video games. Jet Rocket was also the earliest first-person shooter, the first open-world sandbox game, and the first action-adventure game.

System(s): Electro-mechanical arcade
Publisher: Sega
Developer: Sega Production and Engineering Department
Genre: Simulation
Number of players: 1

Using controls which look like that of a cockpit, the player controls the jet by joystick handle and aims rockets to intercept target areas such as fuel dumps, missile sites, island fortresses and air strips in a night mission. Pushing the firing button fires the rocket. When a target is hit, the rocket explodes and score (5 points per hit) is indicated. Ground impact explosions are marked by light and sound effects.
The cockpit controls move the player aircraft around the 3D landscape displayed on a screen and shoot missiles onto targets that explode when hit.

Jet Rocket was the earliest first-person flight simulator game, a genre that the game introduced to the arcade game industry, and in turn the video game industry. Jet Rocket inspired a flood of clones as soon as it released in 1970, including popular clones from three Chicago manufacturers (such as Target Zero and Flotilla).
It featured shooting and flight movement in a 3D environment from a first-person perspective, like first-person vehicle combat video games such as Battlezone (1980) and Hovertank 3D (1991). This makes Jet Rocket the earliest first-person shooter, predating by many years the mid-1970s computer games Maze War and Spasim, the latter a flight simulator influenced by Jet Rocket.
The game had free-roaming flight movement over an open-ended 3D landscape, for the first time in an electronic game. This makes it the first example of an open-world sandbox game. Jet Rocket, along with its clones Target Zero and Flotilla, influenced the development of free-roaming flight simulator video games such as Flight Simulator (1980), which in turn influenced open-world space flight simulators such as Elite (1984), and which in turn influenced Grand Theft Auto (1997).
Jet Rocket was also the first action-adventure game, combining action gameplay with open-world adventure exploration.
Jet Rocket was featured in a scene from the 1980 film Midnight Madness.


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